Anne Szabla is a writer, vis dev and concept artist currently living in Boston, MA with her two dogs Aidan and Sienna. She graduated from the Rhode Island School of Design in 2010 with a BFA in Illustration and a concentration in Creative Writing. She started her career in video games as an environment artist and concept artist at 38 Studios, and currently works at Harmonix Music Systems as a concept artist, creating a range of art for a number of creative games!
Please email firstname.lastname@example.org for job inquiries!
Some of the titles she has worked on include:
Kingdoms of Amalur MMO (In game assets, textures, prop designs)
Fantasia: Music Evolved (Environment design)
Dance Central Spotlight (Environment design, Key Art)
Record Run (Environment textures)
Amplitude (Character design, ship designs)
Rock Band 4 (Map designs, icon designs)
Beatniks (Environment design and in game asset creation)
She has also written and illustrated a number of graphic novels. Some of her current projects include:
BIRD BOY VOL. I: THE SWORD OF MALI MANI (Dark Horse Comics)
BIRD BOY VOL. II: THE LIMINAL WOOD (Dark Horse Comics)
BANQUET (unpublished personal project)